Analisis Pengendalian Kualitas untuk Mengurangi Cacat Produk 3D VR (Virtual Reality) Garment dengan Menggunakan Metode Six Sigma
DOI:
https://doi.org/10.61132/jupiter.v2i5.493Keywords:
Virtual Reality, Six Sigma, DMAIC, Fishbone, Quality ControlAbstract
- Pan Brothers Tbk is one of the garment companies that adopted garment production in the form of 3D VR (Virtual Reality) as a garment prototype in Indonesia. In the process of making 3D VR products, many defective products must be revised. The study aims to implement the Six Sigma method and suggest improvements to reduce defects in 3D VR garment products using the Six Sigma method with the stages of defining, measuring, analyzing, improving, and controlling. In the define stage, the identification of the production process using the SIPOC diagram and identifying the type of defect. In the measure stage, the DPMO and sigma value calculations are carried out. The most defects are fitting not balanced and properly with a DPMO value of 269619.2 and a sigma value of 2.11. In the analysis stage with a fishbone diagram shows the factors that cause defects, namely man, machine, material, method, and environment. In the improvement stage, suggestions for improvements are given to reduce defects in 3D VR garment products. In the control stage, quality control is carried out by conducting internal training, upskilling, creating inspection report forms, adding teams to the QC division, and adding SOPs for the 3D VR producing process.
References
Choirunnisa, F., & W, T. N. (2020). Implementasi Lean Six Sigma dalam Upaya Mengurangi Produk Cacat pada Bagian New Nabire Chair Kursi Rotan. Prosiding Seminar Edusainstech FMIPA UNIMUS, 334–343. https://prosiding.unimus.ac.id/index.php/edusaintek/issue/view/7
Fitrihana, N. (2020). Penerapan Teknologi Virtual 3D Untuk Pengembangan. 3–7.
Gazpersz, V. (2002). PEDOMAN IMPLEMENTASI PROGRAM SIX SIGMA. In GRAMEDIA (Vol. 4, Issue 1).
Hanifah, P. S. K., & Iftadi, I. (2022). Penerapan Metode Six Sigma dan Failure Mode Effect Analysis untuk Perbaikan Pengendalian Kualitas Produksi Gula. Jurnal INTECH Teknik Industri Universitas Serang Raya, 8(2), 90–98. https://doi.org/10.30656/intech.v8i2.4655
Heizer, J., & Render, B. (2015). MANAGEMEN OPERASI (D. A. Halim (ed.); 11th ed.). Salemba Empat.
Helmi, Y. (2016). PENGARUH BIAYA MUTU TERHADAP PRODUK CACAT PADA CV. REVA JAYA PRATAMA PEKANBARU. 1–5.
Izzah, N., & Rozi, M. F. (2019). Analisis Pengendalian Kualitas Dengan Metode Six Sigma-Dmaic Dalam Upaya Mengurangi Kecacatan Produk Rebana Pada Ukm Alfiya Rebana Gresik. Jurnal Ilmiah Soulmath : Jurnal Edukasi Pendidikan Matematika, 7(1), 13–26. https://doi.org/10.25139/smj.v7i1.1234
Janah, M. (2017). ANALISIS PRODUK CACAT DAN PRODUK RUSAK (Studi Pada CV. Aneka Karya Glass Pabelan). In IAIN Surakarta (Vol. 4, Issue 1).
Jaya, B. A., & Mulyono, M. (2022). Analisa Produk Cacat Menggunakan Metode Six Sigma Pada Perusahaan Garmen. Ultima Management : Jurnal Ilmu Manajemen, 14(1), 143–155. https://doi.org/10.31937/manajemen.v14i1.2590
Jevšnik, S. (2017). 3D Virtual Prototyping of Garments: Approaches, Developments and Challenges. Journal of Fiber Bioengineering and Informatics, 10(1), 51–63. https://doi.org/10.3993/jfbim00253
Jevsnik, S., Pilar, T., Stjepanovic, Z., & Rudolf, A. (2012). Virtual Prototyping of Garments and Their Fit to the Body. Daaam International Scientific Book 2012, October. https://doi.org/10.2507/daaam.scibook.2012.50
Kurniawan, D. (2019). Penurunan Produk Cacat Dengan Metode Six Sigma Dan Continuous Improvement Di PT. Cakra Guna Cipta. Jurnal Teknologi Dan Manajemen Industri, 5(1), 8–14. https://doi.org/10.36040/jtmi.v5i1.253
Muti, A. A., Sari, T. N., & Ahmad, N. H. (2022). Determinasi Patokan Waktu Pabrikasi Dengan Stopwatch Time Study (Studi Kasus Cemilan Sbr). Jurnal Rekayasa Sistem Industri, 8(1), 36–40. https://doi.org/10.33884/jrsi.v8i1.6370
Papachristou, E., & Anastassiu, H. T. (2022). Application of 3D Virtual Prototyping Technology to the Integration of Wearable Antennas into Fashion Garments. Technologies, 10(3). https://doi.org/10.3390/technologies10030062
Putro, H. T. (2015). Kajian Virtual Reality. January, 1–37.
Riyadi, F. S., Sumarudin, A., & Bunga, M. S. (2017). Aplikasi 3D Virtual Reality Sebagai Media Pengenalan Kampus Politeknik Negeri Indramayu Berbasis Mobile. JIKO (Jurnal Informatika Dan Komputer), 2(2), 75. https://doi.org/10.26798/jiko.2017.v2i2.76
Siska, Ela, D. (2019). Manajemen Mutu Terpadu (Teguh Sriwidadi) MANAJEMEN MUTU TERPADU. Journal The WINNERS, 2, 107–115. https://osf.io/ukvgm/download
Sulistiyowati, W., & Khamim, M. (2009). BUKU AJAR TEKNIK PENGENDALIAN KUALITAS. Teknik Industri, 186.
Wisnubroto, P., Anggoro, T., Kalisahak, J., & Balapan, K. (2012). Prosiding Seminar Nasional Aplikasi Sains & Teknologi (SNAST) Periode III ANALISIS KUALITAS PELAYANAN JASA DENGAN METODE SIX SIGMA PADA HOTEL MALIOBORO INN YOGYAKARTA. http://jurnal-sdm.blogspot.com
Yusuf, M., & Supriyadi, E. (2020). Minimasi Penurunan Defect Pada Produk Meble Berbasis Prolypropylene Untuk Meningkatkan Kualitas Study Kasus : PT. Polymindo Permata. Jurnal Ekobisman, 4(3), 244–255.
Downloads
Published
How to Cite
Issue
Section
License
Copyright (c) 2024 Jupiter: Publikasi Ilmu Keteknikan Industri, Teknik Elektro dan Informatika
This work is licensed under a Creative Commons Attribution-ShareAlike 4.0 International License.